Car be gone!
Hello car lovers, and haters. Over the past couple months, and especially last few weeks I’ve been having a lot of conversations with people about their cars. Especially the cars they are trying to sell, for any variety of reasons, but are unable to sell them to anyone, cars that even TUC will not buy because they have 7 in stock and are unable to shift them. And one idea that popped into my head was a system of selling the car for a fraction of the purchasing price to an NPC (25%-50% range), just so you can get rid of the damn thing, maybe with a condition that you’ve had to own it for at minimum a couple months. I know this could potentially lead to people just selling them to the NPC instead of TUC, but I feel as long as the payout is a lot less then TUC would pay for it, it shouldn’t be too much of a problem.
simnationjan 23 days ago
💡 Suggestions
Car be gone!
Hello car lovers, and haters. Over the past couple months, and especially last few weeks I’ve been having a lot of conversations with people about their cars. Especially the cars they are trying to sell, for any variety of reasons, but are unable to sell them to anyone, cars that even TUC will not buy because they have 7 in stock and are unable to shift them. And one idea that popped into my head was a system of selling the car for a fraction of the purchasing price to an NPC (25%-50% range), just so you can get rid of the damn thing, maybe with a condition that you’ve had to own it for at minimum a couple months. I know this could potentially lead to people just selling them to the NPC instead of TUC, but I feel as long as the payout is a lot less then TUC would pay for it, it shouldn’t be too much of a problem.
simnationjan 23 days ago
💡 Suggestions
Penthouse/Apartments
Major QOL Bugs The Penthouses & apartments are a great addition to LS with features you can not get in a normal house. However they have serious issues that effect QOL greatly on a daily basis. LIFT NOT WORKING: At least twice a week after waking up in the penthouse and trying to use the elevator to access the garage I will be standing there for anywhere between 30 seconds to 4-5 minutes. There have been times where I get sick of waiting so I take the lift outside which works fine, I take a car half way across the city then I’m teleported back to the garage when it is finally done. TRACKING CARS: When your car has been “Towed by locals“ usually you just track your vehicle and it will re-appear where it last was. For any car parked in the Penthouse garage this is not the case. it will instead ping at legion square with your car no where to be seen. STANCED CARS: If you have a stanced car and park it at the penthouse the stance will temporarily be disabled until you park it in a public garage and take it out again. This means you either have paid 40k for something you can’t enjoy on your car or you might as well park it somewhere else instead. SELLING: At the moment it is impossible to transfer your penthouse to someone else. If you decide you do not want it anymore you have to not pay taxes and get hit with a hefty fine and loose an up to 1.1 million dollar asset. If transferring/Selling to other players is not viable I think an option to sell to the locals etc would be a great idea at maybe a 50-60 percent value of what you purchased it for.
k1theproducer 23 days ago
Low Priority
🐛 Bug Reports
Penthouse/Apartments
Major QOL Bugs The Penthouses & apartments are a great addition to LS with features you can not get in a normal house. However they have serious issues that effect QOL greatly on a daily basis. LIFT NOT WORKING: At least twice a week after waking up in the penthouse and trying to use the elevator to access the garage I will be standing there for anywhere between 30 seconds to 4-5 minutes. There have been times where I get sick of waiting so I take the lift outside which works fine, I take a car half way across the city then I’m teleported back to the garage when it is finally done. TRACKING CARS: When your car has been “Towed by locals“ usually you just track your vehicle and it will re-appear where it last was. For any car parked in the Penthouse garage this is not the case. it will instead ping at legion square with your car no where to be seen. STANCED CARS: If you have a stanced car and park it at the penthouse the stance will temporarily be disabled until you park it in a public garage and take it out again. This means you either have paid 40k for something you can’t enjoy on your car or you might as well park it somewhere else instead. SELLING: At the moment it is impossible to transfer your penthouse to someone else. If you decide you do not want it anymore you have to not pay taxes and get hit with a hefty fine and loose an up to 1.1 million dollar asset. If transferring/Selling to other players is not viable I think an option to sell to the locals etc would be a great idea at maybe a 50-60 percent value of what you purchased it for.
k1theproducer 23 days ago
Low Priority
🐛 Bug Reports
CARGO RUNS - No Drop off point
when finishing your cargo run you get given a message to return the vehicle to get the deposit back and to no go back the the original spot. However the gps sends you back to the original spot and there’s no place to return it as the cargo man wont take it back. Also the old drop off spot at the scrap yard wont take the van back. https://streamable.com/w3o0tb
trap.phone 24 days ago
Low Priority
💡 Suggestions
CARGO RUNS - No Drop off point
when finishing your cargo run you get given a message to return the vehicle to get the deposit back and to no go back the the original spot. However the gps sends you back to the original spot and there’s no place to return it as the cargo man wont take it back. Also the old drop off spot at the scrap yard wont take the van back. https://streamable.com/w3o0tb
trap.phone 24 days ago
Low Priority
💡 Suggestions
Cars Being Lifted Above and Not Being Able to Be "Flipped Down"
Cars get stuck when mechanics try to lift cars. When they try to drop them by flipping them down. We get a “Car is Halted”. Even cars farther away from the lifts are having this issue and get lifted. We used to be able to flip them down to fix it.
greigh. 25 days ago
High Priority
🐛 Bug Reports
Cars Being Lifted Above and Not Being Able to Be "Flipped Down"
Cars get stuck when mechanics try to lift cars. When they try to drop them by flipping them down. We get a “Car is Halted”. Even cars farther away from the lifts are having this issue and get lifted. We used to be able to flip them down to fix it.
greigh. 25 days ago
High Priority
🐛 Bug Reports
Nitrous Script Change
The nitrous script in echo is not useful and generally blinding when u actually use it because of the onscreen effects it produces, Ive had alot of people say they would like for Nitrous to be an actual viable option for not just racing but just general use kind of alike the harnesses change that was implemented not that long ago and is now made harnesses pretty much a must in every car. I think the nitrous script should be changed as the current script is generally outdated and is hardly ever used by anyone in the server and it would bring more business to mechanic shops in the server. A script that could be used for inspiration could be the nopixel 3.0 nitrous which doesnt have any silly on screen effects and gives a slight boost to only acceleration when coming out of corners and is generally not used for top speed as in the video linked below: https://www.youtube.com/watch?v=EBUghQrURpI&t=66s
_retronix About 1 month ago
Medium Priority
💡 Suggestions
Nitrous Script Change
The nitrous script in echo is not useful and generally blinding when u actually use it because of the onscreen effects it produces, Ive had alot of people say they would like for Nitrous to be an actual viable option for not just racing but just general use kind of alike the harnesses change that was implemented not that long ago and is now made harnesses pretty much a must in every car. I think the nitrous script should be changed as the current script is generally outdated and is hardly ever used by anyone in the server and it would bring more business to mechanic shops in the server. A script that could be used for inspiration could be the nopixel 3.0 nitrous which doesnt have any silly on screen effects and gives a slight boost to only acceleration when coming out of corners and is generally not used for top speed as in the video linked below: https://www.youtube.com/watch?v=EBUghQrURpI&t=66s
_retronix About 1 month ago
Medium Priority
💡 Suggestions
BT
BTs work only half of the time Need to get a fix cause a lot of the time you drive to van to line up but it wont show your good to start drilling. It should be a fix cause we are missing out on the things such as Pac Sims and money and plus the job is a shooting job
spazz 22 days ago
High Priority
💡 Suggestions
BT
BTs work only half of the time Need to get a fix cause a lot of the time you drive to van to line up but it wont show your good to start drilling. It should be a fix cause we are missing out on the things such as Pac Sims and money and plus the job is a shooting job
spazz 22 days ago
High Priority
💡 Suggestions
Camera View
It may be a minor request/suggestion, but one more camera view would be great (further away), as I personally sometimes get motion sickness from first person and close up views. Thanks for reading!
heyitsSyerra About 1 month ago
Low Priority
💡 Suggestions
Camera View
It may be a minor request/suggestion, but one more camera view would be great (further away), as I personally sometimes get motion sickness from first person and close up views. Thanks for reading!
heyitsSyerra About 1 month ago
Low Priority
💡 Suggestions
Car bug
Cant fix or get in Hello, had this big time issue with my car for about 3 days now and i was hoping you guys can help me out can't get inside of the car, locked or unlocked for 3 days. you can only be seated in it and once you get out you cant get back in you can't repair it, the repair kits seems like would take an hour same with mechanic's trying to fix it weather it was the body or internals. All that happened once i wanted to leave VU event, got out of the car, it went trough the floor and now that bug is a thing and server restarts, mechanics or anyone else can’t fix it. my internals are all at 7's and 9's
lolife. 9 days ago
🐛 Bug Reports
Car bug
Cant fix or get in Hello, had this big time issue with my car for about 3 days now and i was hoping you guys can help me out can't get inside of the car, locked or unlocked for 3 days. you can only be seated in it and once you get out you cant get back in you can't repair it, the repair kits seems like would take an hour same with mechanic's trying to fix it weather it was the body or internals. All that happened once i wanted to leave VU event, got out of the car, it went trough the floor and now that bug is a thing and server restarts, mechanics or anyone else can’t fix it. my internals are all at 7's and 9's
lolife. 9 days ago
🐛 Bug Reports
Vehicle financing
Some kind of financing service for vehicles, similar to the house financing app. I and many other players seem to feel that having to buy vehicles 100% outright with cash isn't realistic in the slightest. One of the main reasons to buy from dealerships irl is the convenience of down-payments. Considering the situation with housing (already a working app) I feel as if it wouldn't be too difficult to implement a section of that app for vehicle financing. A quality of life adjustment such as this would be such a refresher and positive thing for the vehicle market.
nicks5816 About 1 month ago
Medium Priority
💡 Suggestions
Vehicle financing
Some kind of financing service for vehicles, similar to the house financing app. I and many other players seem to feel that having to buy vehicles 100% outright with cash isn't realistic in the slightest. One of the main reasons to buy from dealerships irl is the convenience of down-payments. Considering the situation with housing (already a working app) I feel as if it wouldn't be too difficult to implement a section of that app for vehicle financing. A quality of life adjustment such as this would be such a refresher and positive thing for the vehicle market.
nicks5816 About 1 month ago
Medium Priority
💡 Suggestions
Add the NoPixel Cars
NoPixel has a pack where 100+ vehicles are facelifted and have new soundpacks. It would present new life to all vehicles with new sounds and present upgraded and updated never before seen vehicles for many. The reason why this is so important is because it replaces vehicles and cars that are seen out on the street are more modern. It’ll be a facelift of cars that you’ll see locals drive out on the street (i.e. Feltzer, Comet, Penumbra, Dominator, Gauntlet, etc.) The facelifted versions make the Dominator look like the newest Hellcat and the Penumbra look like the newest Supra. My old city had this and it was a HIT!
asschiefdre 26 days ago
High Priority
💡 Suggestions
Add the NoPixel Cars
NoPixel has a pack where 100+ vehicles are facelifted and have new soundpacks. It would present new life to all vehicles with new sounds and present upgraded and updated never before seen vehicles for many. The reason why this is so important is because it replaces vehicles and cars that are seen out on the street are more modern. It’ll be a facelift of cars that you’ll see locals drive out on the street (i.e. Feltzer, Comet, Penumbra, Dominator, Gauntlet, etc.) The facelifted versions make the Dominator look like the newest Hellcat and the Penumbra look like the newest Supra. My old city had this and it was a HIT!
asschiefdre 26 days ago
High Priority
💡 Suggestions
/Blood Evidence
We used to have a /blood command that would drop a blood evidence below you when you ran the command, and it would help out with scenes for PD when people get killed or tortured. I believe with the implementation of the new evidence system, this was removed from use, and would be helpful to have again, for instances like today, when the server had issues, and the blood evidence that was visible from when I got stabbed, was “washed” away with the reset. I went to do the /blood command again to drop blood so PD had something to run, but nothing appeared under me for them to run.
Vallenesca 28 days ago
Medium Priority
💡 Suggestions
/Blood Evidence
We used to have a /blood command that would drop a blood evidence below you when you ran the command, and it would help out with scenes for PD when people get killed or tortured. I believe with the implementation of the new evidence system, this was removed from use, and would be helpful to have again, for instances like today, when the server had issues, and the blood evidence that was visible from when I got stabbed, was “washed” away with the reset. I went to do the /blood command again to drop blood so PD had something to run, but nothing appeared under me for them to run.
Vallenesca 28 days ago
Medium Priority
💡 Suggestions
New Job "Parcel Delivery" with aircraft
Desc: A new job that players can sign up for, similar to trucking or GoPostal where all they have to do is take a vehicle from point to point and drop off packages. The difference being: this job would utilize player’s pilots license, utilize aircraft, and pay a little more thereby benefiting the average legal citizen that has gone as far as to get a license. Reason: Currently, the only benefit from having a pilots license is the ability to fly unbothered by engines cutting out, and access to the aircraft rental NPC. I see this job, which would hopefully pay more, be something you can actually use the pilot’s license for. We would have more traffic on the ATC radio, more aircraft in the air, give interactions with EMS & Police if something were to go wrong, etc. Extra Info: I could see deliveries being made to each of the helipads in Los Santos, as well as various locations North of LS that might require bush-landings. This would utilize one of the regular helicopters, nothing wild like the cargo-bob, unless there was a small chance of the cargobob being spawned to transport an entire vehicle. If a cargobob is allowed, even if for a small percetage, I feel this would build a bit of trust between staff and clean citizens, who get to fly the cargobob for a bit, even if for a regular job. Drop off vehicle. Return to delivery base of operations. Cargobob is removed, back to regular heli.
hatchett About 2 months ago
💡 Suggestions
New Job "Parcel Delivery" with aircraft
Desc: A new job that players can sign up for, similar to trucking or GoPostal where all they have to do is take a vehicle from point to point and drop off packages. The difference being: this job would utilize player’s pilots license, utilize aircraft, and pay a little more thereby benefiting the average legal citizen that has gone as far as to get a license. Reason: Currently, the only benefit from having a pilots license is the ability to fly unbothered by engines cutting out, and access to the aircraft rental NPC. I see this job, which would hopefully pay more, be something you can actually use the pilot’s license for. We would have more traffic on the ATC radio, more aircraft in the air, give interactions with EMS & Police if something were to go wrong, etc. Extra Info: I could see deliveries being made to each of the helipads in Los Santos, as well as various locations North of LS that might require bush-landings. This would utilize one of the regular helicopters, nothing wild like the cargo-bob, unless there was a small chance of the cargobob being spawned to transport an entire vehicle. If a cargobob is allowed, even if for a small percetage, I feel this would build a bit of trust between staff and clean citizens, who get to fly the cargobob for a bit, even if for a regular job. Drop off vehicle. Return to delivery base of operations. Cargobob is removed, back to regular heli.
hatchett About 2 months ago
💡 Suggestions
Radio Static
While using the basic radio I was receiving static no matter the distance from the others on the radio with me, I brought an advanced radio and was still getting the same thing with the more advanced one.
rokou 18 days ago
🐛 Bug Reports
Radio Static
While using the basic radio I was receiving static no matter the distance from the others on the radio with me, I brought an advanced radio and was still getting the same thing with the more advanced one.
rokou 18 days ago
🐛 Bug Reports
Criminal Job Suggestion: Organ Trafficking
Description: As an Organ Trafficker, players engage in the dangerous underground business of harvesting and selling organs. They operate discreetly, relying on covert locations, hidden surgical spots, and under-the-radar buyers. The focus is on staying off the radar, with players having to carefully manage their operations to avoid law enforcement. Job Features: Kidnapping: Players will need to abduct NPCs and transport them to hidden locations (i.e. Abandoned buildings/Warehouses/Hospitals) for the harvesting process. These kidnappings will be a high-risk operation, requiring careful planning to avoid detection. Organ Harvesting: Once the victim is secured, Players perform organ harvesting using specialized, illicit medical tools. The procedure will be scripted with a mini-game or timed mechanic, where players must carefully extract organs to ensure the victim doesn't die. Failure could result in a loss of the organ and alert law enforcement. Organ Storage: After harvesting, organs must be stored properly in coolers, iceboxes, or refrigerated vans, which are discreet and can be hidden in plain sight. Players will need to ensure that the organs are transported, using decoy vehicles and hideouts, without raising suspicion and avoid police searches. Selling Organs: Players will deliver the organs to discreet NPCs in small, secretive transactions. These buyers are NPCs and could be dodgy doctors, black-market surgeons, or individuals with connections to hospitals, who prefer to keep their actions hidden. Reputation and Risk: Success in the organ trade will build a reputation within the Black Market. However, failure to properly harvest organs or get caught by the authorities could result in heavy penalties. Reason for the Suggestion: Adding the "Organ Trafficking" job expands EchoRP’s criminal ecosystem by introducing a new layer of illicit activity that emphasizes secrecy, risk, and the Black Market. Criminal jobs are the backbone of the server's darker side, and introducing a high-stakes, discreet operation like organ trafficking offers players a fresh, immersive challenge. It would provide players with an alternative to traditional criminal jobs like drug dealing and arms trafficking, which are often more widely known and easier to trace. This new job requires strategic thinking, stealth, and an ability to operate under the radar, all of which will make for dynamic and engaging criminal roleplay. By adding more diverse criminal jobs, EchoRP can offer a wider range of experiences, catering to different player interests and enriching the overall criminal scene. Additional Information: After researching EchoRP’s current features, I found that the server already includes a criminal activity related to kidnapping such as hostages for heists. With the current features already in place, it could be adapted to implement an organ trafficking job. Here’s how the job can easily integrate with the server: EchoRP already has scripts for Kidnapping, Hostage situations, and Illegal activities like human trafficking, which are often part of the existing criminal progression (e.g., store robberies and heists). This suggests that the infrastructure for an "Organ Trafficking" job would fit seamlessly within the current criminal landscape Additionally, the server supports Black Market Trading and Illicit goods sales, which can be adapted to this job. Players can easily sell harvested organs to underground buyers or shady doctors using the same mechanics already in place for other illegal goods. The use of secret locations like hidden warehouses or private medical clinics would make this job feel immersive and grounded in the world EchoRP already provides The criminal job script for stealth operations (e.g., smuggling) and RNG-based rewards (to keep things engaging and unpredictable) is already in development for other illicit activities. These could be applied to organ trafficking, where players could navigate through discreet transport methods to move organs from harvest sites to buyers without detection from law enforcement By expanding into organ trafficking, EchoRP could further enhance its underground crime scene, giving players who enjoy discrete and morally ambiguous roles the opportunity to immerse themselves in something beyond traditional crimes like bank heists or drug dealing. It would add depth to the criminal element of the server without introducing mainstream syndicates or networks, keeping things low-key, gritty, and true to the server’s roleplay ethos
fatherofserpents About 1 month ago
Medium Priority
💡 Suggestions
Criminal Job Suggestion: Organ Trafficking
Description: As an Organ Trafficker, players engage in the dangerous underground business of harvesting and selling organs. They operate discreetly, relying on covert locations, hidden surgical spots, and under-the-radar buyers. The focus is on staying off the radar, with players having to carefully manage their operations to avoid law enforcement. Job Features: Kidnapping: Players will need to abduct NPCs and transport them to hidden locations (i.e. Abandoned buildings/Warehouses/Hospitals) for the harvesting process. These kidnappings will be a high-risk operation, requiring careful planning to avoid detection. Organ Harvesting: Once the victim is secured, Players perform organ harvesting using specialized, illicit medical tools. The procedure will be scripted with a mini-game or timed mechanic, where players must carefully extract organs to ensure the victim doesn't die. Failure could result in a loss of the organ and alert law enforcement. Organ Storage: After harvesting, organs must be stored properly in coolers, iceboxes, or refrigerated vans, which are discreet and can be hidden in plain sight. Players will need to ensure that the organs are transported, using decoy vehicles and hideouts, without raising suspicion and avoid police searches. Selling Organs: Players will deliver the organs to discreet NPCs in small, secretive transactions. These buyers are NPCs and could be dodgy doctors, black-market surgeons, or individuals with connections to hospitals, who prefer to keep their actions hidden. Reputation and Risk: Success in the organ trade will build a reputation within the Black Market. However, failure to properly harvest organs or get caught by the authorities could result in heavy penalties. Reason for the Suggestion: Adding the "Organ Trafficking" job expands EchoRP’s criminal ecosystem by introducing a new layer of illicit activity that emphasizes secrecy, risk, and the Black Market. Criminal jobs are the backbone of the server's darker side, and introducing a high-stakes, discreet operation like organ trafficking offers players a fresh, immersive challenge. It would provide players with an alternative to traditional criminal jobs like drug dealing and arms trafficking, which are often more widely known and easier to trace. This new job requires strategic thinking, stealth, and an ability to operate under the radar, all of which will make for dynamic and engaging criminal roleplay. By adding more diverse criminal jobs, EchoRP can offer a wider range of experiences, catering to different player interests and enriching the overall criminal scene. Additional Information: After researching EchoRP’s current features, I found that the server already includes a criminal activity related to kidnapping such as hostages for heists. With the current features already in place, it could be adapted to implement an organ trafficking job. Here’s how the job can easily integrate with the server: EchoRP already has scripts for Kidnapping, Hostage situations, and Illegal activities like human trafficking, which are often part of the existing criminal progression (e.g., store robberies and heists). This suggests that the infrastructure for an "Organ Trafficking" job would fit seamlessly within the current criminal landscape Additionally, the server supports Black Market Trading and Illicit goods sales, which can be adapted to this job. Players can easily sell harvested organs to underground buyers or shady doctors using the same mechanics already in place for other illegal goods. The use of secret locations like hidden warehouses or private medical clinics would make this job feel immersive and grounded in the world EchoRP already provides The criminal job script for stealth operations (e.g., smuggling) and RNG-based rewards (to keep things engaging and unpredictable) is already in development for other illicit activities. These could be applied to organ trafficking, where players could navigate through discreet transport methods to move organs from harvest sites to buyers without detection from law enforcement By expanding into organ trafficking, EchoRP could further enhance its underground crime scene, giving players who enjoy discrete and morally ambiguous roles the opportunity to immerse themselves in something beyond traditional crimes like bank heists or drug dealing. It would add depth to the criminal element of the server without introducing mainstream syndicates or networks, keeping things low-key, gritty, and true to the server’s roleplay ethos
fatherofserpents About 1 month ago
Medium Priority
💡 Suggestions
Able to Eat and Drink Worn Items when Split Up
Today, I learned that it is possible to consume worn items by splitting them and combining them with similar items in better condition. Specifically, when a worn item is paired with another of the same type in better condition, the system prioritizes consuming the worn item first. I want to clarify that I do not intend to exploit this discovery or encourage others to do so. For further clarity, here is a video demonstration: https://medal.tv/games/gta-v/clips/jruKYNfIsLmRzZOyI?invite=cr-MSxNcTksMjg0NzU5MDQxLA
po6tive 18 days ago
Medium Priority
💡 Suggestions
Able to Eat and Drink Worn Items when Split Up
Today, I learned that it is possible to consume worn items by splitting them and combining them with similar items in better condition. Specifically, when a worn item is paired with another of the same type in better condition, the system prioritizes consuming the worn item first. I want to clarify that I do not intend to exploit this discovery or encourage others to do so. For further clarity, here is a video demonstration: https://medal.tv/games/gta-v/clips/jruKYNfIsLmRzZOyI?invite=cr-MSxNcTksMjg0NzU5MDQxLA
po6tive 18 days ago
Medium Priority
💡 Suggestions
Anyone can see in locked stashes at my house
ppl are able to see in my stashes at my house. they dont have keys to the stash and its with ppl who do AND do not have keys to my house. anyone who enters the house can see in any stash, even thought they are all locked https://i.ibb.co/m5xBXSK/Five-M-b3258-GTAProcess-8y-QENs-I4-W4.jpg https://medal.tv/games/gta-v/clips/jrc2mHzzE9dhadoIv?invite=cr-MSxpZWUsNzczNTI5ODQs
garbagefairygoblin 19 days ago
High Priority
💡 Suggestions
Anyone can see in locked stashes at my house
ppl are able to see in my stashes at my house. they dont have keys to the stash and its with ppl who do AND do not have keys to my house. anyone who enters the house can see in any stash, even thought they are all locked https://i.ibb.co/m5xBXSK/Five-M-b3258-GTAProcess-8y-QENs-I4-W4.jpg https://medal.tv/games/gta-v/clips/jrc2mHzzE9dhadoIv?invite=cr-MSxpZWUsNzczNTI5ODQs
garbagefairygoblin 19 days ago
High Priority
💡 Suggestions
coca leaves
when harvesting the coco leaves after completion you receive nothing in your inventory and the plant disappears
dre.yvl About 1 month ago
🐛 Bug Reports
coca leaves
when harvesting the coco leaves after completion you receive nothing in your inventory and the plant disappears
dre.yvl About 1 month ago
🐛 Bug Reports
/e cig and /c cigar were changed by civ expansion and haven't been changed back
Description: Since the civ expansion, if you do /e cig or /e cigar, you briefly take out whichever you emoted to smoke and then stop very shortly after. Before the expansion, it was a prop emote where you would place a cigarette or cigar in your mouth. Since there’s already the items and other emotes for smoking, it would be great for these to get changed back to being prop related emotes. Reproduction: Step 1: do /e cig or /e cigar Step 2: watch as you smoke it briefly instead of just putting it in your mouth Expected result: Being able to prop a cigarette or cigar Actual result: Smoking for all of 2 seconds
purpleferretz About 2 months ago
Medium Priority
💡 Suggestions
/e cig and /c cigar were changed by civ expansion and haven't been changed back
Description: Since the civ expansion, if you do /e cig or /e cigar, you briefly take out whichever you emoted to smoke and then stop very shortly after. Before the expansion, it was a prop emote where you would place a cigarette or cigar in your mouth. Since there’s already the items and other emotes for smoking, it would be great for these to get changed back to being prop related emotes. Reproduction: Step 1: do /e cig or /e cigar Step 2: watch as you smoke it briefly instead of just putting it in your mouth Expected result: Being able to prop a cigarette or cigar Actual result: Smoking for all of 2 seconds
purpleferretz About 2 months ago
Medium Priority
💡 Suggestions
Arcade script doesn't seem to be working.
Description : After placing down an arcade in my house, because I used to love spending time on that thing, I tried playing a few of the games. Some of them still work, such as pacman etc. But others like Pokémon Ruby, Sonic, Kirby etc all throw up an error. Reproduction stepts : 1). Place an arcade in your home / business / property. 2). Start up a game, some work some don’t. 3). Experience no games because the game you wanted to play don't work ;(. 4). Get the error message : [ 743485] [ GTAProcess] CrBrowserMain/ Uncaught RuntimeError: null function or function signature mismatch (blob:nui://erp-arcade/e814a6e4-4cbf-43fe-811a-34fcc2e273b4:1) Expected behavior : To have certain games working on the arcade. It didn't used to be broken, loved working up my saves while hanging out with people in the house. Screenshots - Can add more if necessary, didn’t want to flood the report with pictures.
mrzappsz 20 days ago
Medium Priority
🐛 Bug Reports
Arcade script doesn't seem to be working.
Description : After placing down an arcade in my house, because I used to love spending time on that thing, I tried playing a few of the games. Some of them still work, such as pacman etc. But others like Pokémon Ruby, Sonic, Kirby etc all throw up an error. Reproduction stepts : 1). Place an arcade in your home / business / property. 2). Start up a game, some work some don’t. 3). Experience no games because the game you wanted to play don't work ;(. 4). Get the error message : [ 743485] [ GTAProcess] CrBrowserMain/ Uncaught RuntimeError: null function or function signature mismatch (blob:nui://erp-arcade/e814a6e4-4cbf-43fe-811a-34fcc2e273b4:1) Expected behavior : To have certain games working on the arcade. It didn't used to be broken, loved working up my saves while hanging out with people in the house. Screenshots - Can add more if necessary, didn’t want to flood the report with pictures.
mrzappsz 20 days ago
Medium Priority
🐛 Bug Reports
Handcuff duplication glitch?
I noticed in city when I was messing around with some friends that if somebody has been handcuffed and 2 people uncuff them at the same time, each of them gets a set of handcuffs returned to them. Basically making this a duplication glitch. I dont know if this has been reported before or if it was just a one time glitch but I wanted to make staff aware if it is still possible to do. 1) handcuff a player 2) have two people use third eye at the same time and ‘uncuff’ said handcuffed player Expected: only the player that used the uncuff action first should receive a set of handcuffs Actual: both players uncuffing receive a set of handcuffs
alpha3108 About 1 month ago
Low Priority
🐛 Bug Reports
Handcuff duplication glitch?
I noticed in city when I was messing around with some friends that if somebody has been handcuffed and 2 people uncuff them at the same time, each of them gets a set of handcuffs returned to them. Basically making this a duplication glitch. I dont know if this has been reported before or if it was just a one time glitch but I wanted to make staff aware if it is still possible to do. 1) handcuff a player 2) have two people use third eye at the same time and ‘uncuff’ said handcuffed player Expected: only the player that used the uncuff action first should receive a set of handcuffs Actual: both players uncuffing receive a set of handcuffs
alpha3108 About 1 month ago
Low Priority
🐛 Bug Reports