Criminal Expansion Feedback
Jobs and Odds
The odds of getting SD cards are extremely low, which makes the entire process a massive grind. For example: Roughly around 20 to 25 stores were hit collectively throughout multiple groups, only receiving 3 SD cards for the next step. 6 banks were robbed, receiving 1 item for the next step.
The expiration dates on the SD cards do not give enough time to do jobs, forcing them to be rushed. The chance you do receive an SD card for the job, you now have 24 hours to hit the job, which in most cases isn’t nearly enough time due to cooldowns, as well as not being able to even queue for the job as there aren't enough units available.
Examples of expiry time adjustments
House Robberies: 24 hours
Fleeca + Vangelicos: 48 hours
Paleto Bank: 72 hours.
Cop Count
Link Up app jobs, specifically bigger heists, being tied down to available units on cop count makes it nearly impossible to secure the job. Queuing for a job shouldn't be affected due to cop count unless they are already attached to a scene, as many cops are under sub-calls that have nothing to do with crime.
Trap Houses
Many of the new trap houses are on gang blocks, as well as on people’s properties. If a gang that controls the block also takes control of the trap house, they could have their entire gang to fight for as it could also be considered a block push.
The owner of a trap house should receive a notification on the phone when someone is attempting to claim it. For example, the local would shoot out a text saying “Hey, someone’s at the trap house!”
Drugs
Bootlegging takes up a large amount of time, making you drive across the map for 10-12 bottles of moonshine only for it to sell for a super low price. The sale price should be bumped up a bit per bottle.
While selling drugs to locals, there are too many skill checks, and can sometimes be laggy which leads to missing the entire sale.
Boosting
Starting prices on vin scratches should be adjusted a bit lower, as the higher-cost vehicles usually don’t get outbid.
Cargo
The chance of the stacks being taken seems extremely low in many cases, and takes forever to clean a good amount of stacks.
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Comments12
DaysAnarchy
Feb 25, 2024
Not a fan of the SD system really, forces people who cant invest 6+ hours a day to even progress into a weird spot its like the start of wipe all over again
suspiciouslystickysock
Feb 25, 2024
This expansion feels like a grinders dream but an average players hell, having to grind every 1-2 days to even get a step up isn't what people want
Jonah
Feb 25, 2024
Fuck those the SDs for banks and paletos needed to be soo much more. The SD card system right is complete shit and the cooldowns make it so all these petty jobs are being spam hit because you have to hit another store the next day due to SD's expiring.
Fleecas: 7-8 Days
Paleto: 12-14 Days
Pacific: 18-21 Days
.Dream
Feb 25, 2024
I agree they should at least last longer, whole system feels kinda icky it’s only been a week tho so with time it’s ironed out.
fall1n1
Feb 25, 2024
Update looked good on trailers but starting to feel like a nightmare.
Selling drugs is broken
Cocaine not worth it (selling less than Vicodin, sometime you get no money)
Black market is not working (don’t get bought items)
SD card system meh
House robbery items selling on black market? Way less money rarely sells
A couple of my good friends stopped playing recently because of all this
aldente.
Feb 25, 2024
Hi there;
SD Cards now should be giving jobs that last 3-5 days instead of 12-72 hours but have fewer uses between players. Over time, the availability of SD cards will shift to more areas such as the BM and through gangs.
This has actually always been the case in regard to crime flow. With this expansion, you now see what's affecting your job while in queue. Before, it would never show you this information and just have you continue ticking while in queue.
The cop counts reflect the 'available cops' on duty not attached to a call. This was a change made a long time ago in response to pacing out crime and preventing "burn out" of our police. This was also to lengthen other types of roleplay police may be engaged in as their purpose in the city is not solely for responding to heists, this isn't cops & robbers.
Your position in the queue still would progress even during an "on hold" job status if there are groups in the queue with other jobs that pass requirements. The main difference here is we've now included a lot more transparency in linkup and also added the ability to simply swap your job to one that's available while maintaining your queue position.
We are still collecting data on linkup jobs relating to queue times, cooldowns, and job restrictions and will balance around that.
.princejay
Feb 25, 2024
Just spent over an hour running cargo to get rid of 10 stacks but i got taxed by the triads so i really only got 3k for over an hour of running stacks.
I do agree with the que system as well, having a short amount of time to hit the jobs is causing more people to be in que for it not to pop. waiting 4-5 hours to have 1 boost MAYBE pop is crazy
chappyy.
Feb 26, 2024
The fact this this update was delayed for months on in to be released in this state is crazy! Has potential maybe but holy this is a nightmare……..
Flawws
Mar 1, 2024
The state it's in is fine.
Flawws
Sep 10, 2024
SD cards have seen massive improvements lately, making them a lot more balanced and in a position where it seems people are happy
Cop count shouldn’t be a problem anymore, we have made improvements on that front too
Traphouses are being worked on
Moonshine prices have been bumped up
Vin scratch prices are in a balanced spot now
Increased the min/max values for washable items