Boosting Feedback
Headpopping or vehicle not spawning
There is still a major issue with vehicles not spawning correctly and headpops during boost causing massive loss of SVC. I myself have lost over 5,000 SVC at this point in A and B class boosts alone. If I include my entire group that all boost together we have easily lost over 15,000 SVC from headpops and boosts not spawning at their designated locations. I’m hoping a system can be put in place where if the boost is not lockpicked or entered which triggers the 45 minute timer you can cancel the contract and receive your SVC back. Included with that patch you could fix when headpopping and relogging back in once the boost is force canceled due to headpop you receive your SVC back as well.
Boosting queue might not be working correctly
Boosting queue seems to be hung up about half way through each tsunami. I think this might be because of people joining the queue then leaving the server or something along those lines. A little over half way or 75% through the tsunami the queue reaches almost 100 people which leads me to believe something is causing the queue to be hung up and not progressing down. I think an easy solution for this would be to make it so you have to sign back up everytime you accept, decline, or let a contract timer run out. You could also implement a system to automatically kick you from the queue every 45 minutes to an hour to ensure people in the queue are actually waiting for their boosts.
S class boost SVC payout
Currently the buy in for an S class boost is 1500 SVC and when completing the boost you only receive back 750 SVC each which is the initial buy in for the contract. Seeing how this is the most difficult class of boost it doesn’t really make sense that an A class boost pays out 400 SVC each equally 800 SVC between the two boosters with a 400 SVC buy in and S class only pays you back enough to buy back in. I think the bare minimum payout should be 1000 SVC each, totally 2000 SVC or 1250 SVC each at the maximum. This would prevent people from farming tons of SVC with those payout but still supplying enough SVC for the driver and hacker to receive a little bit of a payout to prepare for their next boost. Without this change the hacker is essentially working for free and not receiving anything unless the driver is willing to split the items and considering the previous boost tiers it just doesn’t make much sense. This becomes even more frustrating when you add in boosts not spawning in or headpops happening and you lose 1500 SVC with no refund.
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Completed
📥 Feedback
High Priority
Over 2 years ago

An Anonymous User
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Completed
📥 Feedback
High Priority
Over 2 years ago

An Anonymous User
Get notified by email when there are changes.