Speeding enforcement needs a buff
Increase speed limits to 60/95, paired with a massive increase in speeding fines, with higher fines for repeat offenders.
Right now, the risk/reward for speeding feels unbalanced in favor of speeders. There needs to be a better system to mitigate people from constantly diving 100+, especially in the city. That said, 40 feels a bit low. A good tradeoff could be to buff the speed limits while also increasing speeding ticket fines by 3x or more, which might convince more people to drive reasonably. Getting pulled over for speeding should feel painful.
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Comments5
mrzolter
Feb 9, 2024
I agree a bit as I have seen little to no care about driving violations I do say what it should be is to keep the fine amount but up it in known public places. So any place where a large amount of people always are.
giniius
Jan 30, 2024
Having tickets be higher would lead to less traffic RP and more running from Traffic Stops. More often than not, the low price does entice people to stick around for them more, but if you're getting charged 2k+, youd get people pulling off and losing you by the time you get back to your cruiser.
fry1208
Jan 29, 2024
As an alternative, what keeping the fines lower for 0-20 over, and then have large increases for both 20+ over and large staggered increases for repeat offenders within a 30 or 60 day window?
suspiciouslystickysock
Jan 29, 2024
Limits don't need to move but fines do need to go up
purpleferretz
Jan 29, 2024
i think the limits are fine, the players themselves should learn more self-control and understand that speeding in the city will bring on collisions and potentially running someone over. i don't think increasing traffic fines would be good, as it imbalances them vs other fines, but maybe we can do something for repeat offenders.