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Removal of "knocked out" emote

Suggestion: To remove the "knocked out" emote when you are injured, but not enough to be incapacitated.

Reason: Right now, I don't see it used in a serious way. People down their friends and because they know there's no consequences of it (they can get up quickly without being incapacitated in their current location), they do it. People will punch, stab and hit each other with bats as "jokes" and to see who "wins" when realistically this isn't something you do IRL and it contributes to and enables LQRP. When people are downed they are rarely roleplaying as "unconscious" or actually hurt, then friends will "escort" the person to other locations whilst in this position. This isn't a 1 off problem but one I have seen since I joined Echo over a year ago.

It's unclear how this mechanic is currently meant to encourage good quality and serious RP beyond fight nights where boxers do literally get knocked out. It doesn't make sense in the day to day.

Additional Context: I think removal of this function will enable people to take punches and any damage inflicted on their characters more seriously, because then the consequences are greater of needing medical or they fact that a punch is genuinely hurts so it's taken seriously in an RP context. Violence towards your character should be roleplayed out and impactful.

4 comments

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Comments4

  • kevbroseph

    •

    Apr 10, 2024

    This is more so abusing mechanics.

    In the same way that people jump spam to outrun cops.

    Just report the low quality situations and it will be dealt with.

    I feel there is a lot to be lost RP and immersion than removing it because of people misusing it.

  • Ashley

    Team•

    Apr 10, 2024

    Hi!

    If it’s being abused, then please report it. This was included as a more immersive way to get revived rather then the go invisible a second when you “respawn” after being healed.

    If people are not treating it properly then please make a ticket and report it.

  • xS0uth

    •

    Apr 10, 2024

    I don't think removing this will assist with the LQRP issue and roleplay itself. I think it's a problem for staff to solve and ensure that this doesn't happen in IC and people will be dealt with as it does fall under LQRP and not valuing your life/FailRP for not roleplaying your injuries especially when you get stabbed of hit with a bat or any other weapon.

  • DaysAnarchy

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    Apr 10, 2024

    Getting knocked out is a huge plus one to echo in my opinion, if you see people abusing it just report it. Somethings are settled with fist fights and lots of fights happen with bats ect you’d loose all that if everytime someone was knocked out they had to drive all the way to pillbox or paleto. Just report the LQRP situations and move on it really isn’t running anything for anyone