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Multiple Repair/Spawn Spots for PD

I was watching a PD stream recently and the officer wanted to switch from a car to moto. Instead of going to VPD to park the charger and pull out the Bike, they were able to spawn a bike out of the old hunting spot (just above vinewood) and the bike was damaged when it was pulled out. Instead of having to go to a repair shop to get the bike repaired or swap to a different bike, he repaired it via F1 wheel and it was repaired within seconds and they went into the chase.

PD should only be able to spawn vehicles from VPD or Sandy/North.

It makes literally no sense for the whole of PD to move from MRPD but they can still spawn vehicles from spots like this and get vehicles repaired here.

Status: Rejected10 comments

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Comments10

  • greigh.

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    Jan 3, 2024

    I mean, it would be cool to add on a mechanic as a cert for PD for when there aren’t any mechanic shops open😅 Just a thought.

  • MamaPrince

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    Sep 3, 2023

    It's no different than you having three times as many garages in the city you can pull a car from.

  • benjb83

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    Dec 22, 2023

    I do agree that PD should be able to spawn at the PD stations. It just makes sense. I also agree that, PD needs to repair their cars, if there is no mechanic around or if they return to the station.

    Something I have seen done in another city is, that PD becomes a workbench inside of the garage (MRPD) or inside the gated parking lot (Davis Station). I have no clue about VPD, because said city never used it. But I am sure there is a spot that can be used as well. The point is, you can go there with your car, third eye it and repair, change liveries, add extras, tune, etc. Those repairs of course can be free or can be charged for. I think that might be a better option, than using the F1 menu, as it requires the squad car, to return to the station, instead of doing repairs on the fly.

  • Fujimxra

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    Aug 9, 2024

    I don’t agree with this to be honest. adding multiple repair spots just gets the cops to hot repair vehicles and jump straight back into chases, It removes the social aspect of repairing vehicles.

  • neteng

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    Jul 25, 2023

    >PD should only be able to spawn vehicles from VPD or Sandy/North.


    Why should PD not be able to use lore-friendly garages for buildings that are very clearly police like MRPD or the Ranger station to the north of town?

    >It makes literally no sense for the whole of PD to move from MRPD but they can still spawn vehicles from spots like this and get vehicles repaired here.

    It makes a lot of sense. The buildings still exist and are still obviously marked as police. Hell, I've processed someone at MRPD just the other day.


    Also, just so you're aware, we do not "Spawn" vehicles. We either own them or the department owns them. They have internals and damage just like any other personally owned vehicle in the server.

    • Anonymous User

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      Jul 27, 2023

      We have the F1 repair menu because:

      1. Mechs are not around 24/7. I've personally been on duty with zero mechs before. Should cops just have to drive around with a busted ass car because nobody else is on duty?

      1. The F1 menu is WAAAAAAY more expensive than getting a body repair at a mech shop. Repairing a FUBAR'd car will run you ~$600 which is most of a paycheck per tick.

  • purpleferretz

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    Jul 25, 2023

    PD hasn't had the spawn command for vehicles since 1.0, so about 2.5 years. all vehicles are either department or personally owned and are stored in PD garages. the hunting spot is a PD technically (more park ranger focused, but a PD nonetheless). i see no issue with them taking cars out from PDs that aren't used/have interiors. those are still PDs.

  • Anonymous User

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    Jul 25, 2023

    "Because it's no longer a "PD" building on Echo. VPD is where PD are located, they have everything they need there. MRPD was vacated and there wouldn't be any vehicles there since the whole of PD moved to VPD. These are all deserted buildings that aren't used other than for PD to pull out perfectly good swap vehicles mid-chase."

    Just because its not used in Echo right now does NOT mean that its not a PD Building, by that logic Vinewood PD isnt a PD building, FIB isnt a pd building, y our logic there is hella Flawed