Trap Houses

I think that the implementation of trap houses would be a really good mechanic for official gangs and would also produce a lot of good RP.

The Idea:

Add a few trap houses around the map, could be scattered or could be exclusive to the Southside/Industrial area.

By having only a few trap houses, it would cause them to be very sought after and make it so that not everyone has one. These trap houses would allow gangs to run things such as pawn items through them to clean/sell them passively, rather than running them through big pawn and small pawn. This would also allow gangs to purchase materials from other gangs and other criminals which would increase interaction and roleplay.

How would these trap houses work?

Trap houses would be obtained by robbing locals that pop out outside of them every x amount of minutes if someone is close by. For example, say Mega Mall was a trap house. If someone was to stand close to the front door of mega mall for about 15-20 minutes, a local would pop out, which they could rob and get a small chance to be given a code. Once the code is obtained, it could be entered in at the door which would then enter them into the trap house. They could then take over the trap house by paying x amount of money and staying inside for 10 minutes or whatever time is decided. Once the trap house is taken over, gangs could put materials into the trap house which would be sold passively over some time period. The more stuff that is sold through the trap house, the more the trap house would level up. By leveling up, the trap house could do things such as sell things at a quicker rate, be able to hold more items at a time, sell at a more profitable margin, etc.

In addition to what was said above, if a gang controls a trap house, the local that pops out of the front door would have their corresponding color/identifying feature. In order for a trap house to be taken over, other gangs would have to sit outside the trap house, or in the area, and rob the local that pops out for a chance to get the code. Once the code is obtained, the process would be the same. Go inside, pay x amount of money, and hold it down for 10 minutes, or however long is decided. When a trap house is being taken, the gang that controls it could be alerted if that is a feature that is wanted. In addition to this, the feature to be alerted could also be tied into what level the trap house is. For example if a trap house reaches level 5, gangs would now get alerted if people have gotten inside and have started the capturing process.

Once a trap house changes ownership, the trap house would reset back to level 1 and would have to be worked its way up.

This idea not only would create a lot of RP for gangs, but also increase interaction between gangs and lower level criminals or groups. This would also add RP to police by giving them more to investigate. If a trap house is every found and raided by police, the trap house would go offline for x amount of time and then a new one would be placed on the map for gangs to find again.

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Upvoters
Status

Completed

Board

πŸ’‘ Suggestions

Date

Over 2 years ago

Author

An Anonymous User

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