Rework the ranking of boosts
Reworking what's A - B - S Etc class
Too much time we had a S car that was clearly unperforming, but still got the whole response for an S.
For exemple, a Taipan, doesn't go over 146, slides like a drift car, no acceleration and heavy as a truck. That being a S is unreal. There's a few cars like that that are clearly wrongly classed, even in other classes.
I get that there is a luck factor on what car you get, but you should at least have an S class if you go for S class.
Because when you add up the number of times you have boost that lost their upgrade, the cars that are in the wrong class and the Air 1 landing to refuel on a jerrican with 2 heats on you, there's a bit of a balance problem IMO
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Comments2
MamaPrince
Nov 10, 2023
I had this similar convo IC with someone in PD. Its not efficient IMO to have to judge a vehicle for a certain class and determine that AIR, HEAT or MEAT are not needed. If the classes were reworked to actually have the vehicle perform to their class then PD would be able to stick to my opinion on regardless of what vehicle it is (for example), if it's an S class it gets HEAT or AIR no matter what.
loaqki
Nov 27, 2023
I agree on the fact that 1 Heat and/or Air 1 no matter what, but when you see that the car has no upgrade, is "overclassed" or are really going to be a unfair struggle, just get 1 Heat instead of 2, maybe 2 charger additionnal instead of 4, and Air 1 (And solving that Jerrican refuel thing, cause let's be real, a full tank for a helicopter isn't 5L ^^'.
Even more for drivers who rely on outdriving the cops or doing tricks, but without a team to block / pit / pick them up