House robberies when no cops around
I queued up for a House robbery and got a job. When I got to the house I got the message 'Not enough cops around' and couldn't lockpick the door. I agree that we don't want people robbing houses without enough cops present but would be better if you would not get the job at all from the queue if not enough cops are around.
Additionally, you will get a 'Because you didn't rob enough items, you get a negative rep' message.
How to reproduce:
1. Queue up for robbery
2. Get a house to rob and accept it
3. Get to the house and try to lockpick it
4. Get a message that you cannot lockpick the door due to a lack of cops
5. Lose rep since you cannot get in
Expected behavior: Stay in queue if there are not enough cops
Actual behavior: Get job anyway, but be unable to lockpick door and lose rep afterward
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Comments5
Flawws
Aug 27, 2023
Resolved by simply not giving you that interior if the cops aren't available.
Flawws
Jul 25, 2023
You were maybe assigned the job when cops were on but then they went off.
Anonymous User
Jul 25, 2023
Very much possible but no way for me to verify this. In this case, maybe IF the door was not lockpicked yet and the PD numbers drop below the limit, send in a notification that the job was canceled and no reputation was lost. (basically what somebody above already wrote)
Anonymous User
Jul 25, 2023
To add onto this, maybe changing it to notify the person in the app that the area is hot or under suspicion instead of telling people that cops aren't around. Maybe code it to do this during peak time as well randomly (while giving putting them back to position 1) to keep people guessing? (I guess this would simply be for immersions sake).
Doowie
Jul 25, 2023
I would indeed like this option to not be given the job and waste the time to go to said house and find out you can't rob it due to lack of PD in the server.
So indeed a queue system until there is enough police on duty, would allow for people to do other things RP wise, while waiting.
But at the end of the day it's not a bug, but a QoL adjustment.