Car Damage

Car "Health" too low

Cars currently take very minimal damage and can potentially blow up.

I believe this should be implemented for the QOL of cops and crims. A chase ending so soon because someone hit a street sign. I feel as if everyone would appreciate this change. The new stall system is cool, but I feel as if the total health of vehicles is too low. Maybe the stalls are too high on damage. Either way, I think all parties can benefit from increasing the health and/or lowering the damage of a stall.

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Upvoters
Status

Completed

Board

πŸ’‘ Suggestions

Tags

High Priority

Date

About 2 years ago

Author

brownbagg

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